This is an overview of communication theory as applied to user experience and interaction design. While I don’t expect it to be a very practical course, it may build some foundation for considerations and decisions during daily tasks, especially for real-time professional systems. But I tried to add examples from UX domain to illustrate theoretical principles behind.
- Introduction
- What is communication
- Humans and machines
- Types of communication
- Some terminology
- Everything is the message
- Message communication process
- Errors and distortion during communication
- Signal-to-noise ratio
- Bandwidth capacity