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Corporate UX-design activities checklist

This checklist is my personal vision of coverage of UX-design processes and activities, that make mature user-centric and profitable company. Of course, it is not applicable to every type of product company, but, as always, I believe it is better to consider something and reject as non-applicable, than to ignore it at all.

Products design

  1. Every corporate product, both external and internal, has UX-research and design as part of development lifecycle
  2. UX-design covers both in-product interactions and also onboarding phase
  3. The concepts of UX-debt and UX-refactoring are also embedded into product planning
  4. UX-research and conceptualization phases start sufficiently before development phase.
  5. All completely new products and all new generations of products start with conceptualization phase
  6. Products are not isolated from each other in terms of UX-interactions

Teamwork

  1. Everyone, especially stakeholders, understand that UX is not UI-design, and how it relates with company profitability and relationship with customer
  2. Employees of the company know basics about subject domain, company customers and users.
  3. There is onboarding of new employees, that covers topics above.
  4. Product managers and UX-designers work together constantly.

Corporate UX-assets

  1. There is design system that covers the products
    • Design system covers not just UI, but also terminology, patterns, marketing assets and so on.
  2. There is knowledge base that covers not just development aspects (APIs, data flows, formal documentation, etc.), but also knowledge about the users, subject domain, products, etc.

UX feedback

  1. There is company-wide process of gathering usage statistics and user’s feedback
  2. Salespersons interact with UX-stakeholders, sharing typical product-related concerns of the customers